Emily Christiansen - Getting To Know AntiPatterns

Daniel Nelson - Real-Time Death Match

Emily Christiansen - Getting To Know AntiPatterns

This presentation will focus on helping attendees recognize anti-patterns by familiarizing them with examples of some common types, including Poltergeist, God Object and Functional Decomposition. These examples will provide a working knowledge of these common types of anti-patterns, making it easier for attendees to identify these problems in their own code. We will also explore solutions to these anti-patterns, teaching attendees how to improve their application once an issue has been found.

Daniel Nelson - Real-Time Death Match

We will explore real-time strategies with topics that include polling, streaming and push, while discussing the advantages and disadvantages of each. Demonstrations will be shown of real-time sample applications written in both JavaScript and Flash. This presentation is targeted towards the developer wanting to go beyond traditional Web applications and explore the possibilities of real-time information exchange.

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